

This file is read on server startup and written to later. Room_save_file Path to a file where the room info should be stored. Restart_command The command that the server uses to start a new server process via the restart command. (Don't forget the trailing /!) Defaults to '' which means the directory wesnothd was started in. Replay_save_path The directory where the server stores game replays.
Battle for wesnoth multiplayer password password#
Passwd The password used to gain admin privileges (via /query admin password).

Permission respectively to everyone, registered users, admin users or disables new room creation. Available values are everyone, registered, admin and nobody, and give the New_room_policy Determines who can create new rooms on the server. Messages_time_period The time period (in seconds) message flooding is detected in. Max_messages The number of allowed messages in messages_time_period. If not specified defaults to the compile-time path (default: See glob(7) for more details.ĭefault values (used if nothing is specified) are: *admin*,*admln*,*server*,ai,ai?,computer,human,network,player.įifo_path The path to the fifo you can echo server commands into (same as /query. * and ? from wildcard patterns are supported. (default: 5)ĭisallow_names Names/nicks that are not accepted by the server. Defaults to yes.Ĭonnections_allowed The number of allowed connections from the same IP. Bans will be saved to this file and read again on server start.Ĭompress_stored_rooms Determines whether the rooms file should be read and written to in compressed form.
Battle for wesnoth multiplayer password full#
Set it to yes to allow remote shutdown viaīan_save_file Full or relative path to a (gzip compressed) file that the server can read and write. Global keys: allow_remote_shutdown If set to no (default), shut_down and restart requests are ignored unless they come from the fifo. V, -version shows version number and exits. If set to 0 there will be no limit (default: 0). T number, -max-threads number sets the maximum number of worker threads that will be created. t number, -threads number sets the maximum number of waiting worker threads for network I/O to n (default: 5, max: 30). If no port is specified, port 15000 will be used. p port, -port port binds the server to the specified port.

By default the error level is used and the info level for the server domain. Available levels: error, warning, info,ĭebug. sets the severity level of the log domains. h, -help tells you what the command line options do. See the section SERVER CONFIG below for the syntax. Options -c path, -config path tells wesnothd where to find the config file to use. on what commands the server accepts via the wesnoth client (/query. Manages Battle for Wesnoth multiplayer games.
